Gender Identity & Sexual Orientation
This game creates an engaging and informative discussion about gender, gender identity and sexual orientation. Updated to suit a broader and more culturally inclusive perspective, diversophy® fosters a safe working environment and tolerance of diversity in life and in the workplace.
Developed by Kyle Martin, Antonella Santi, Sina Timme, Andrew Stow. We are Intercultural Management Masters students from the University of Burgundy, France. We come from a diverse set of cultural backgrounds, from four different nations: The United States, Italy, Germany, and the United Kingdom with various experiences living, working, and studying abroad. We began our journey with diversophy® in 2016 and have enjoyed the interactions, conversations, and growth the game has granted us. Working on diversophy® has been an opportunity to examine and challenge current mainstream views regarding gender, gender identity and sexual orientation. diversophy® gave us a platform to explore the steps still necessary to foster acceptance, tolerance, and knowledge worldwide and acknowledge the progress that has been made globally. We hope that the many lessons we took from the game are reflected in our work. In the future, we will go on to do further study in the field of intercultural management, each taking a journey abroad and completing our master’s thesis.
It has been our great honor to help and contribute to an open, nurturing, and prosperous global dialog about sexual orientation, gender and gender identity. We would also like to thank our professor Alex Frame, researcher and head of the Intercultural Management Master at the University of Burgundy, for facilitating this project and giving us this opportunity.