Games for Intercultural Competence
This presentation is an introduction to the dynamics of successful gaming for intercultural training and social inclusion. We look at the different kinds of games, their impact on players, and why they are useful and effective for both learning and social communication. We explore how games can reflect and create culture, as well as how cultures may shape how games are received and played. We look at the uses of games from an ethical perspective, and how we can plan, design, create, administer, facilitate, and debrief games to attain their learning and social goals.
Dr. George Simons
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East and West Relations Bridging
SIETAR Russia & SIETAR 2018 Europe Event
From Helsinki to St. Petersburg